Train troops in the Garrison. The Quests System helps you in training troops organically with your resources and technologies. Stronger troops require a higher Garrison level. Remember that troops you've trained will consume food resources, so keep them well-fed!
I found the following troops in the campaign bases:
Lvl 1 - 5 porters
Lvl 2 - 25 cons
Lvl 3 - 1000 porters / 400 cons
Lvl 4- 500 hal / 500 Minos
Lvl 5 - 600 lbs
Lvl 6 - 1000 ssds
Lvl 7 - 1500 lbs/ 1000 Hal's
Lvl 8 - 500 bds
Lvl 9 - 600 bds/ 260 giants
Once you start raising an army, you can choose whether to keep them hidden in sanctuary (the default) or have them defend the city. The button for that is located on the screen for the city wall.
Dragons of Atlantis: Wall Showing Troop SanctuaryIt may seem like the cowardly way out, but you want to keep the troops in sanctuary. Why? As a beginner being attacked by high power players, you will always lose. It takes time to accumulate enough resources to train an army, and then it takes more time to train the army. If you know you will lose, there is no sense constantly losing your army with every attack, as it's a complete waste of your time and resources. Put them in sanctuary so you can spend your resources on building up your city instead.
How to unlock every troop type from the Garrison
Initially, you have only the conscripts when you build a level 1 Garrison. Porters, which are the first transport unit and which carry large amounts of resources, can be unlocked by upgrading said Garrison to level 2. Spies can be unlocked by researching Level 1 Clairvoyance in the Science Center and upgrading the Garrison to level 4. Halberdiers, which are your first "real" troop, are unlocked by researching Metallurgy and having a Level 4 Garrison.
Minotaurs are unlocked with researching Metallurgy, as well as having a level 2 Metalsmith and upgrading your Garrison to Level 6. Longbowmen are unlocked by researching Weapons Calibration and having your Garrison upgraded to Level 8. Swift Strike Dragons, which are the first very strong troop that you'll get, require Level 2 Dragonry to be researched as well as level 1 Rapid Deployment, in addition to having a level 2 Rookery (though level 4 is required for Dragonry) and a level 10 Garrison.
Battle Dragons are unlocked by researching Rapid Deployment all the way to level 5, and researching Dragonry to level 3. In addition, you'll need a level 10 Rookery and Metalsmith and a level 14 Garrison. Armored Transports are unlcoked by having Level 3 Levitation researched, as well as a level 6 Factory and a level 12 Garrison.
To unlock Giants, you need to have researched Level 8 Metallurgy and Level 3 Clairvoyance, as well as to have a Level 18 Garrison, a Level 10 Metalsmith and a level 14 Factory. In order to unlock the extremely powerful Fire Mirrors, you need Level 10 Metallurgy and Weapons Calibration, a level 20 Garrison, a level 14 Metalsmith and a level 18 Factory.
While having multiple Garrisons speeds up troop training, you can only speed up all of the troops if you have multiple garrisons at each level that is required for the troops. For example, since Minotaurs require a level 8 Garrison, you'll need to have multiple level 8 Garrisons in order to speed up the training of Minotaurs.
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