Deep Realms is a fun dungeon-crawling RPG on Facebook. Before starting to play you'll need to pick a class - an hard choice. After all, the game asks you to pick a class when you haven't really had a chance to play. Here is more information about each class and what they earn as you progress.
Warriors are masters of the physical arts. They are experts in hand to hand combat and ranged attacks. With overwhelming might, the warrior shirks aside hand to hand opponents and dispels magic through sheer disbelief. The warrior class excels at hand-to-hand and ranged combat, and defends well against hand-to-hand and magic attacks. The warrior class is not great with magic attacks, and can't defend against ranged attacks easily. The warrior class has a high hit point (HP) pool throughout the game.
Warriors can, through leveling, augment several of their innate abilities. They start off with a bonus to hand-to-hand attack percentage, and as a warrior advances in level they gain access to various skills that let them gain extra hit points, deal more hand-to-hand damage, dodge more attacks, and even inflict status effects such as Stun and Weaken to enemies at higher levels.
Rangers are masters of nature, animals, archery and the waterways. The ranger fights with strict discipline and well-rounded tactics, able to adapt to nearly any combat strategy. The ranger class is excellent with ranged attacks and defense, and okay with hand-to-hand and magic attacks and defense. The ranger is a very versatile character because of these abilities.
Ranger abilities enhance a ranger's natural talents. The ranger gains abilities that reduce their opponent's dodge, as well as several abilities that increase their own likelihood to hit. The ranger's abilities also increase the likelihood of escaping from battle in dire situations, and at the upper tiers add to damage reduction.
BAG Entertainment Co., Ltd. announced that they recently concluded the Memorandum of Understanding (MOU) with Bungalo Interactive Inc.at COEX in Samsung-dong, southern Seoul.The two companies have merged and arenow sharing strategies to enter the global market in developing and publishing SNG games for Facebook.
James Ryu/ Sean Lee, CEO of BAG Entertainment Co., Ltd.shared his vision to develop a competitive and high quality SNG within the global market. He also said that he will use this opportunity to show the strength of the Korean Game Developing enterprise.
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