By Pete Davison From Inside Social Games
In Soul Crash, players design a custom character, equip them and then take them through a series of battles in order to regain their lost memory and prove their combat supremacy.
The player does not have direct control over their fighters — instead, both the player character and their opponent automatically move and unleash basic attacks, with their effectiveness determined by the respective characters'statistics. The fight is not completely hands-off, however — as the player character successfully lands hits on their opponent, a series of "Soul Orbs" in the corner of the screen fill up.
These orbs allow for the use of several special moves: the "tag" move brings in one of the other two fighters on the player's team; the "counter" move reverses an opponents attack with an unblockable counterattack; and the "Soul" move unleashes a devastating "super attack". Each of these costs varying amounts of Soul Orbs to perform — a Tag move costs half an Orb, a Counter a single Orb and a Soul takes two full orbs.
Battles must be completed in order to level up, and upon reaching certain level milestones, players will encounter a "Boss" character that must be defeated in order to further Soul Crash's story. Leveling up also lets the player increase their character's statistics, allowing them to customize their play style.
Between battles, players may buy new equipment for their character, enchant weapons to be more effective and visit friends who are playing Soul Crash. The more friends a player has playing the game, the more bonus energy they are able to collect, allowing them to battle longer.
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