By Pete Davison From Inside Social Games
The core gameplay is very similar to Wooga's Diamond Dash — players are presented with a grid of colored gems and must click on groups of three or more contiguous like-colored stones to destroy them and cause more to drop down from the top of the screen.
Diggle is a good game despite the unoriginality of its core concept. The objective-based gameplay, use of powerups and addition of a couple of extra mechanics successfully distinguish it from Wooga's title, and its monetization has potential to perform well while feeling inherently "fair" to players. It's a good balance of "gameplay" and "business" — something which Cookapps has been experimenting with to varying degrees of success over its last few titles.
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